![]() ![]() Preparations are almost complete and the Oceanbound update should release in the middle of July over on the Staging Branch … Once the usual tests are completed on the staging branch, and we get to polish the content a bit more, we will then announce a release date for the main branch. That made the process of porting it a lot more challenging and we had to spend some extra time optimising it in order for it to be ready to be tested on the staging branch. The Cargo Ships are moving objects and work more like events instead of fixed monuments. The update required a little bit more time when compared to others, due to the nature of the content we are adding. From here it will undergo the usual testing before the team can announce a release date for the game’s main branch. On June 27 as part of Dev Blog 7 the team at Double Eleven confirmed they’re releasing The Cargo Ship update on the staging branch “in the middle of July”. The question is, when will the Cargo Ship come to Rust ConsoleEdition? thankfully, you do’t have much longer to wait. Rest assured, some of those features are already being tested internally and we plan to release them in future content updates. We know that you want to see some of the most popular monuments like the Oil Rig and the Cargo Ship in game, as well as new methods of transportation like the horse, for example. It was one of the first upates name checked by the developers at Double Eleven when the console edition was first launched. ![]() The Rust Cargo ship update is a long time coming. When Is Cargo Ship Update Coming To Rust Console? Until then we will work hard to improve it!” Still, there’s a lot of work to be done and bugs to fix in order to provide the best possible experience for everyone. We’ve been running some tests over on the staging branch and things are looking promising. ![]() “We’re not ready to confirm the date for Cargo Ship to set sail on the main branch, but our plan is to release it as soon as we think that the optimization is in a good place. In addition though, they confirmed that the Cargo Ship isn’t quite ready to set sail on main branch. Here’s the latest news on the upcoming Cargo Ship monument, coming to the game as part of the Oceanbound update.Īs per the latest Rust Console Edition Dev Update, the team at Facepunch have provided a few new details on the Oceanbound Update. However, there’s also some pretty decent loot for those willing to venture out to sea. So if you miss it, you miss it.Īs you would imagine, the Cargo Ship is inhabited by Scientists just like on the Oil Rig monuments. When it does arrive, it will circle the map a couple of times before leaving entirely. The Cargo Ship – also known as the “CCSC Lazarus” – is another Rust ‘Monument’, but unlike other in-game Monuments which are structures part of the landscape that do not move, the Cargo Ship is a bit different.įor one thing, it only spawns periodically in-game, appearing every 2 to 4 in-game days. One of the more popular monuments in Rust is the Cargo ship, and if you’re wondering when it might release on Rust Console Edition, then look no further than this guide to everything you need to know. Monuments act as special locations in the game with high-level enemies and top-tier loot, sometimes also with tricky puzzles to solve too. Whilst the majority of features were available at launch, there were/are several BIG features missing from the console edition, most notably, in-game monuments. A lot more is expected to come with this update, once we approach the month of release we will be revealing more details on what’s going to be included.Rust has been playable since 2013, but the console edition only came to PS4 and Xbox in May 2021, but even then, it only arrived with a fraction of the content available to PC players. “The first major update will be called Power Surge, bringing new features like the electricity system and new in-game monuments like the Powerlines. We will try to prioritize highly requested features first, but some of them might not make it to the game anytime soon due to the hardware limitations. Major updates will release around 8 to 10 weeks apart from one another and they will not follow the same timeline in terms of content as Facepunch’s version of Rust. Each update will have a central theme, making them feel more like game expansions than regular content updates. “Outside of the minor updates we will also have major updates where we will release significant amounts of new content to make sure the experience remains fresh for everyone invested in Rust Console Edition. “We know that you want to see some of the most popular monuments like the Oil Rig and the Cargo Ship in game, as well as new methods of transportation like the horse, for example.
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